Vehicle Dynamics Simulation

Simple Vehicle Model Integration

rFpro has the ability to communicate with your vehicle model in an impressive variety of ways…

FMU, IO Block, API

rFpro does not include a Vehicle Model. rFpro wraps around your vehicle models and includes off-the-shelf interfaces exist for all the mainstream vehicle modelling tools across a wide variety of platforms. Interfaces operate via FMI, Simulink IO Block or S-Function, UDP or C++ API spanning Windows, dSPACE, Concurrent Realtime, Speedgoat etc.

Real-Time Hardware – 32 bit

If you have your own vehicle model running on real-time hardware, we can provide Simulink blocksets compatible for compiling to dSpace, vTAG, Speedgoat (and many more). We also have an API for writing your own code.

Real-Time Hardware – 64 bit

We can run alongside your model on a Concurrent solution, taking advantage of its 64-bit, mutli-core environment to run our Terrain Server surface modelling in real-time. This will share memory with your model, eliminating the external communications for the highest bandwidth components.

Put simply, if we haven't already integrated with a vehicle model in a way you need then we'll work with you to see it happen.

See some of the Vehicle Models and Vendors we are already working with.